doom

Demonic monster, demon, the mortally challenged, and hellspawn, are the designations given to a collection of extradimensional species originated from Hell/Jekkad. Their ultimate goal is to destroy Earth and other dimensions.

Classic Doom games

Doom

Doom and its retail extension, The Ultimate Doom, include the following monsters:

See also Player and Barrel.

Doom II

Doom II (and thus also Final Doom) includes the same monsters as Doom in addition to the following monsters:

Newer Doom franchise games

The newer games of the Doom franchise generally include a set of monsters from the PC Doom games or inspired on them and possibly a number of new creations. Various ports include the same sprites as their predecessors, although some change their appearances either to achieve a new style (such as in Doom 64) and the newer games (such as Doom 3) provide polygonal versions that suit their more advanced technology and rendering capabilities.

Doom RPG

Doom RPG features almost all of the monsters from Doom II, with the exception of the Shotgun Guy, Spectre, Arachnotron, Wolfenstein SS, Commander Keen and Spiderdemon (as well as the final boss). It includes the following unique monsters:

Non-boss enemies in Doom RPG are organized into classes. For example, there are three types of Imps, while the Hell Knight and Baron of Hell both belong to the "Baron" class. Monsters in the same class use the same sprites, but are somewhat differently colored and vary in difficulty.

Doom II RPG

The Doom RPG sequel Doom II RPG has almost the same enemy entity set as Doom RPG, but adds a few of its own, even adding a few boss entities. The game adds the following new enemy types:

In addition to the new classes of enemies, the game has two new boss class entities; the Pinkinator and VIOS. All the sprite artwork used for the enemies was hand-drawn specifically for this game--even for "classic" monsters returning from previous games in the series--in order to allow for higher-resolution sprites than what was used in the original Doom games (though the higher-resolution sprites are only used on higher-end devices).

Sony PlayStation

The official port of Doom to this platform removes the Arch-vile but includes an additional monster over the PC versions.

Doom 64

Doom 64 includes newly illustrated versions of the Doom and Doom II monsters, created from high-poly rendered models rather than sculptures or hand-drawings. The Revenant, Heavy Weapon Dude, Arch-vile, Spiderdemon, Wolfenstein SS, Commander Keen and final boss are not present, but instead it features some new monsters:

Doom 3

Doom 3 includes its own versions of many monsters from the original games. Some of these, such as the Demon and the Hell Knight, are considerably different from their predecessors.

Additionally, the following new monsters are encountered:

Some concepts of monsters, one of which resembles the spider-like monsters from Doom and Doom II, were shown by id Software during development of the game but did not make it to the finished product.

Doom 3: Resurrection of Evil

All the monsters in Doom 3 appear in Resurrection of Evil, except the Sabaoth, Vagary, Cyberdemon, Guardian, Seeker, and Lost Soul. Additionally, some new monsters are included:

Doom (2016)

The Doom reboot features a lot of returning monsters from the previous three games.

It also includes some new monsters.

Multiplayer includes two new demons for players to play as.

Doom Eternal

This installment to the series returns almost all of the Doom (2016) monsters, all redesigned due to a software upgrade.

It has a few demons not in Doom 2016 but in other installments.