doom

Multi-activation linedefs are linedefs that can activate different things each time they are crossed, so you can have a door that will only open the third time you pass near it, for example.

Implementation

The method as explained step by step in Bug's Revolutionary Techniques for Doom and Doom II v2.3 guide:

Steps:

Limitations

Example

LINEORD.WAD (file info) is an example of this trick. The player must fall five times to reach the exit. As the door is very tall, you must wait a little between activations.