doom

Summary

Taken from the ZDoom wiki (under GFDL) for use on the Polyobject article. Illustrates common method of setting up polyobject doors in a Doom map editor.

Licensing:

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
Subject to disclaimers.